What if you have a function which you want to be called when nothing
else is happening ?
val GMain.Idle.add : callback:(unit -> bool) -> id |
This causes GTK to call the specified function whenever nothing else
is happening.
val GMain.Idle.remove : id -> unit |
I won't explain the meaning of the arguments as they follow very much
like the ones above. The callback function
of GMain.Idle.add will be called whenever the opportunity arises. As with
the others, returning false will stop the idle function from being
called.